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Your protagonist has an ongoing conflict (there's a drought. there's an evil Dark Lord. There's a gang of bullies at the school. The storm rages for days as the boat fails and the food is gone. He's in prison.). Yet not every scene can be the protag doing the same thing (or even the same sort of thing) to try and solve the problem, right? But then, every scene has to end with him in a different place/mindset.
So what can the MC change or do differently in the fictive world to make every scene different even though the bad situation stays much the same, I was thinking about this, and I started generating a list, which I'd like y'all to add to, if you have any ideas that aren't just bad luck/good luck, deus ex machina-type events. Not the stranger arriving, the weather changing, someone else setting a task for the protagonist, forbidding them an action, or any outer events, but the MC planning and trying something different each scene so that the conflict shifts.
1) The MC can, by her own efforts, learn a secret
2) The MC can win an ally
3) The MC can, through her own error, lose an ally
4) The MC can have an epiphany, triggered by some external event
5) The MC can mistake another's actions/motivations and act on this mistaken assumption
6) The MC can hunt for and find a clue (diary, treasure map, old letter, glowing ball, web browsing history, etc.)
7) MC breaks/loses important object
8) MC must choose between two beloved objects/people/values and must sacrifice one
9) MC can mistime action so that an external problem overtakes him (night, a storm, winter, the tide)
10) MC can trust the wrong person with a task or with information
11) MC can take an action while she is drunk/tired/angry/injured and thereby messing up something worse
What other general categories can you think of like this?
So what can the MC change or do differently in the fictive world to make every scene different even though the bad situation stays much the same, I was thinking about this, and I started generating a list, which I'd like y'all to add to, if you have any ideas that aren't just bad luck/good luck, deus ex machina-type events. Not the stranger arriving, the weather changing, someone else setting a task for the protagonist, forbidding them an action, or any outer events, but the MC planning and trying something different each scene so that the conflict shifts.
1) The MC can, by her own efforts, learn a secret
2) The MC can win an ally
3) The MC can, through her own error, lose an ally
4) The MC can have an epiphany, triggered by some external event
5) The MC can mistake another's actions/motivations and act on this mistaken assumption
6) The MC can hunt for and find a clue (diary, treasure map, old letter, glowing ball, web browsing history, etc.)
7) MC breaks/loses important object
8) MC must choose between two beloved objects/people/values and must sacrifice one
9) MC can mistime action so that an external problem overtakes him (night, a storm, winter, the tide)
10) MC can trust the wrong person with a task or with information
11) MC can take an action while she is drunk/tired/angry/injured and thereby messing up something worse
What other general categories can you think of like this?
