I'm one of those readers who will skip to the point if I'm getting bored (I used to be all "I must read ALL THE WORDS! That is THE LAW!" but now I'm like "Meh. You're boring me. Skip to the end...")
The times when I feel that "Get to the point" feeling are often times when:
1. The scene has no conflict. Your description of the glacier is lovely, but why do I care about the fucking glacier? WHY AM I AT THIS GLACIER? I need to know the meaning and significance of this scene for it to be interesting to me. Otherwise, it's just pretty pictures that I don't care about.
2. I have already guessed where this is going, and you are taking too long to get there. This is a big one for me. If I can see the direction the scene is going but we're not there yet, I will skip to the point where we ARE there. Likewise with plots. If we are obviously heading towards an epic battle (which our heroes will no doubt win) but you are spending time with characters having petty arguments about internal politics of the Wizarding Guild, then I'll get bored and put the book down.
3. Characters are unable to draw conclusions about the bleeding obvious. He's obviously a vampire. I don't need to spend ten pages in the woods with your inner thoughts whilst you figure that out, Bella. This is sort of similar to the above, but it tends to happen when authors try to streeeeeeeetch the conflict by having characters still wondering about something that is so blatantly obvious I'm yelling at the page about it.
4. The book is getting repetitive. This is sort of like when video games throw the same enemies at you to fight over and over again. If the characters are basically dealing with the same problem repeatedly, then I feel like we've already done this. Like movies with too many car chases. I can only watch so many crashes and stunts before I get bored. Likewise if your characters have essentially the same angsty conversation over and over again, or repeatedly fight orcs in a very similar fashion, it starts to get repetitive. And I'm left with the feeling that these scenes are just padding to cover the fact that NOTHING IS ACTUALLY HAPPENING and the main conflict/showdown/point of the plot is just being artificially delayed so you can pad out the word count.
There's a reason why, in video games, enemies get harder to fight the higher up the levels you go. There has to be a rise in stakes, a rise in difficulty, a rise in risk, a rise in the TENSION I feel as the characters go into the scene. Fighting the same battles all over again quickly becomes dull.
5. The book is focusing on things that aren't important. If I'm twenty pages in and can't see any signs of plot anywhere, I start to get antsy. Even if no serious conflict has kicked off, there still needs to be some sense of it. Some sense of a serious or interesting or difficult problem the MC is facing. I don't care about the interesting market. I don't care about the random pregnant woman. I don't care about people and places and things that have zero importance to the ongoing plot. Like Goldberry. You're lovely, but there's fucking Ringwraiths wandering around, WHY AM I WITH YOU? Wandering off-map to spend quality time with totally irrelevant people and things quickly gets boring if they don't serve a purpose. Or if the purpose they serve could be replaced with two sentences and a scene transition. Do I really need to spend an extended scene with Argamoth the Magical Crow as he flies over the battle, describing the grisly aftermath in vivid and disgusting detail? Could you replace that with a short paragraph of description and then MOVE ON? Why yes, I believe you could. Please do so.
I'm sure there's other things that I've forgotten, but these are the ones that come to mind. Most of these are actual examples from real published books. Some of them by very famous authors. So, you know, it's not just a rooky problem.
The times when I feel that "Get to the point" feeling are often times when:
1. The scene has no conflict. Your description of the glacier is lovely, but why do I care about the fucking glacier? WHY AM I AT THIS GLACIER? I need to know the meaning and significance of this scene for it to be interesting to me. Otherwise, it's just pretty pictures that I don't care about.
2. I have already guessed where this is going, and you are taking too long to get there. This is a big one for me. If I can see the direction the scene is going but we're not there yet, I will skip to the point where we ARE there. Likewise with plots. If we are obviously heading towards an epic battle (which our heroes will no doubt win) but you are spending time with characters having petty arguments about internal politics of the Wizarding Guild, then I'll get bored and put the book down.
3. Characters are unable to draw conclusions about the bleeding obvious. He's obviously a vampire. I don't need to spend ten pages in the woods with your inner thoughts whilst you figure that out, Bella. This is sort of similar to the above, but it tends to happen when authors try to streeeeeeeetch the conflict by having characters still wondering about something that is so blatantly obvious I'm yelling at the page about it.
4. The book is getting repetitive. This is sort of like when video games throw the same enemies at you to fight over and over again. If the characters are basically dealing with the same problem repeatedly, then I feel like we've already done this. Like movies with too many car chases. I can only watch so many crashes and stunts before I get bored. Likewise if your characters have essentially the same angsty conversation over and over again, or repeatedly fight orcs in a very similar fashion, it starts to get repetitive. And I'm left with the feeling that these scenes are just padding to cover the fact that NOTHING IS ACTUALLY HAPPENING and the main conflict/showdown/point of the plot is just being artificially delayed so you can pad out the word count.
There's a reason why, in video games, enemies get harder to fight the higher up the levels you go. There has to be a rise in stakes, a rise in difficulty, a rise in risk, a rise in the TENSION I feel as the characters go into the scene. Fighting the same battles all over again quickly becomes dull.
5. The book is focusing on things that aren't important. If I'm twenty pages in and can't see any signs of plot anywhere, I start to get antsy. Even if no serious conflict has kicked off, there still needs to be some sense of it. Some sense of a serious or interesting or difficult problem the MC is facing. I don't care about the interesting market. I don't care about the random pregnant woman. I don't care about people and places and things that have zero importance to the ongoing plot. Like Goldberry. You're lovely, but there's fucking Ringwraiths wandering around, WHY AM I WITH YOU? Wandering off-map to spend quality time with totally irrelevant people and things quickly gets boring if they don't serve a purpose. Or if the purpose they serve could be replaced with two sentences and a scene transition. Do I really need to spend an extended scene with Argamoth the Magical Crow as he flies over the battle, describing the grisly aftermath in vivid and disgusting detail? Could you replace that with a short paragraph of description and then MOVE ON? Why yes, I believe you could. Please do so.
I'm sure there's other things that I've forgotten, but these are the ones that come to mind. Most of these are actual examples from real published books. Some of them by very famous authors. So, you know, it's not just a rooky problem.