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#1 |
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fifth level cleric
Join Date: Oct 2011
Posts: 38
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My experience finding an artist
I’m currently in the midst of producing my first digital comic book series (7 issues) about the metal band Satanic Hell venturing unknowingly into a religious dystopia, a story I wrote and will self-publish.
I spent several years working the script and once it was ready, I researched how to get started, including reading great advice from wonderful folks on this site- elea and comicbookwriter, to name a few. Elea's posts on In Maps and Legends are extremely useful. Once armed with knowledge, I was ready to start the mercurial quest for an artist. After looking through the various artist sites (ConceptArt, DeviantArt, DigitalWebbing...) I decided on ConceptArt, which seemed to have a more professional field. I was paying as well. With about 30 replies, much of the art submitted was good, but standard superhero stuff. I was looking for a different style. I found one who stood out- an amazing creative design artist who had one 7 page sequential comic. We began immediately but after a month, progress slowed. He cited family obligations. I was patient, wanting to see this through with the perfect artist. Months more went by. I waited to see if his time situation would improve, but art only trickled in. Then he let me know he couldn’t finish. He was honest the entire time and I bear no ill will, but 7 months had passed and I had to start again. I probably should have called it earlier, but I was too attached to the art. I know many of you are probably familiar with this scenario. (comicbookwriter talks about this in one of his podcasts). The second time around I posted on ConceptArt and DeviantArt. DeviantArt has amateurs, but they also have solid professionals. I like both and will definitely use multiple sites in future searches. I quickly had 70 replies combined. As before, I found a couple concept artists with really creative styles but no history of sequential art. I ruled them out this time. One experienced sequential artist kept emailing me about the project. He wanted the job. He sent in samples, unsolicited. He had solid experience finishing issues and was sending me creative styles. He believed in the project. So we joined forces and production is in full swing. If all goes well, we'll have a summer 2012 release. So after this, here’s my thoughts- the artist you want is one who does a quality job, will complete the work, finishes on time, and is excited about your project. Beyond paying, you need an artist who can prove they have endurance - a portfolio of completed comics. No matter how cool their art is, if they don’t have it, the risk of your project not taking off increases. With unpublished artists, just make sure they have completed entire issues, even for their own sake. Otherwise, its a big roll of the dice. I would look for markers they can finish on time, such as past work. Making sure they are dedicated further increases chances for success and that the work will be timely. This can be hard to measure, but I found most artists replied saying something really generic like “Please consider me”. Only a few referenced my search: “This is a great project and I want to be part of it” and went into details. Any other thoughts about finding the right artist?
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Out now! Satanic Hell - a digital comic about a metal band trapped in a religious dystopia ![]() Satanic Hell on Facebook Twitter: Grigoris |
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#2 |
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Token mad scientist.
Join Date: Oct 2007
Location: Midwest
Posts: 837
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That's a really interesting experience. Tell me, if you can -- what kind of schedule were you asking your artists to meet? Twelve pages a month, more, less?
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New Webcomic -- Genocide Man My LiveJournal (Note: Colorblind. I may not be able to make sense out of responses in colored text.) |
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#3 |
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figuring it all out
Join Date: Feb 2012
Posts: 70
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I'm interested in seeing how this ends up working for you. I've got an idea I've been working on that I think would fit well in the comic realm, so seeing how you go about hiring an artists is good knowledge. Wish I could help with your question, but I'm just a noob.
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Completed Works Rebirth of the Ageless (High fantasy) Rain in the Nightmares (Fantasy) His Dance with the Enemy (Christian fiction) Of Fire and Faith (Urban fantasy/Paranormal) And I just keep chugging along.
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#4 |
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fifth level cleric
Join Date: Oct 2011
Posts: 38
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For pages, I was asking 22-24 pages in 4-6 weeks. I posted this in the ad and artists were fine with that in their replies.
An untended consequence of my scenario led to this: the initial art I had from the first artist helped attract more high-quality artists to the project the second time around and attract fans. The artists liked what they saw: a Facebook page with cool visuals, good story, and fans. So one strategy could be hiring a knock-out concept artist that does a style you like for the initial images. This way you can create hype and attract a proven sequential artist to complete your project and he will know the style you’re after and be interested. The Facebook page has really helped with promotion. Surely something to do from the beginning once you get some art.
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Out now! Satanic Hell - a digital comic about a metal band trapped in a religious dystopia ![]() Satanic Hell on Facebook Twitter: Grigoris |
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#5 |
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New Fish; Learning About Thick Skin
Join Date: Jan 2011
Posts: 14
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Ironically, I think you've arrived at the true purpose of concept art all on your own: to motivate interest in a project and establish creative direction. That is what concept artists train to do, and that is what they are best at.
Conceptart.org has grown so large you can find nearly any sort of illustrator there, but concept art (which is consumed heavily by the video game industry) was the original focus of their site, and it continues to shape the 'house style' over there. Comic specific boards like digital webbing probably have a higher proportion of artists who understand the demands of sequential art. |
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#6 |
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permaflounced
Join Date: Aug 2010
Posts: 490
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where did you post on DeviantArt? or, more to the point, where can you post on DeviantArt to say "I have a project and need artists", etc.?
and did you offer payment on either of these places? (guessing you did.) |
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#7 |
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volitare nequeo
AW Moderator
Join Date: Feb 2005
Location: right here
Posts: 23,267
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There is a forum on DA for offering work (actually, one for paid and one for unpaid)
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Coming Soon: Taniwha in the Cleis Press anthology 'Beach Bums' [pre order now!]
New Release: Broken Sword via Amazon Kindle |
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#8 |
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Pedaling Pescado
Join Date: Dec 2009
Location: PNW
Posts: 328
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Ria13, regarding Deviant Art,
Paid job offers: http://forum.deviantart.com/jobs/offers/ Unpaid: http://forum.deviantart.com/community/projects/ Keep in mind, some sites consider back end or royalty only offers as unpaid jobs. I can't remember if dA is one of them, but the following go in the Projects Forum:
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Co-writer/creator of (On break while the artist works on other projects): ![]() Writer & Artist of Brainfuzz (on hiatus): http://www.drunkduck.com/Brainfuzz/ |
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#9 | ||
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fifth level cleric
Join Date: Oct 2011
Posts: 38
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Quote:
Quote:
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Out now! Satanic Hell - a digital comic about a metal band trapped in a religious dystopia ![]() Satanic Hell on Facebook Twitter: Grigoris |
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#10 |
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permaflounced
Join Date: Aug 2010
Posts: 490
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#11 |
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fifth level cleric
Join Date: Oct 2011
Posts: 38
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As an update, I am happy to report that the pencils are done for the first issue and inking is underway. Here's a poster done by the artist for the series, Kevin Enhart, with colors by Jimmy Kerast:
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Out now! Satanic Hell - a digital comic about a metal band trapped in a religious dystopia ![]() Satanic Hell on Facebook Twitter: Grigoris |
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#12 |
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practical experience, FTW
Join Date: May 2009
Location: Peterborough
Posts: 179
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I was considering a comic for one of my pieces (I'm NEVER going to get the piece off the ground and would be better suited as a comic than a novel). However, I'm put off by the price. How much of an advance did you offer, if you don't mind me asking?
The work looks amazing but I found ConceptArt to be a bit too "arty" with folk spending months on each frame, making wonderful computer bits of art but generally not willing to lower themselves to the level of mere writers... Your stuff looks amazing and I'm interested already...
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#13 | |
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fifth level cleric
Join Date: Oct 2011
Posts: 38
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Quote:
Its still expensive to produce a comic book series for sure, but the costs of entry have plummeted. I remembered being thrilled in high school upon discovering Kinkos and the ability to publish underground comics with some friends. We didn’t need the massive entry costs for publishing a standard comic. Our largest print run was 250 issues, which sold out but there were still obvious limitations. Now, you can publish to the whole world with a comparable product to the major companies with significantly less costs. Its incredible. With POD and digital technology, the cost of production and distribution has nosedived. Easier entry means an ocean of offerings now and the quality of the new comics will vary. However, more daring and fresh comic stories and art will continue to emerge and replace some or even a lot of the space the bigger companies occupy now. The challenge is getting interest in your comic amidst all the new entrants. I would say the big factor in deciding to go with a comic/graphic novel is your passion for the project. Thanks! Glad you enjoy. The new inks are looking awesome. Just posted a page to the site.
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Out now! Satanic Hell - a digital comic about a metal band trapped in a religious dystopia ![]() Satanic Hell on Facebook Twitter: Grigoris |
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#14 |
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practical experience, FTW
Join Date: May 2009
Location: Peterborough
Posts: 179
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That's the price I saw, although some of the chaps on conceptArt were talking about $80 frames and 6-18 months to complete a project! I suppose it's a case of shopping around. Love comics and would love to produce one as a momento if nothing else, but 18 months is a BIG commitment to sign up to! I think you have done the right thing as surely it's expensive regardless, may as well be really expensive and really good, rather than expensive and ok...
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#15 | |
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Geekzilla
AW Moderator
Join Date: May 2009
Location: inside the machine
Posts: 10,680
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Not unusual in some circles, and there are professionals who have that kind of schedule for a 22 page comic (look at some of the dates listed for early 90s comics, and the gaps which got bigger and bigger as the months went by). I've always looked for people through personal recommendations or knowing what work they have done before, which is especially important if you have other things going on at the same time - don't get so caught up in one comic that you aren't looking at other outlets for your writing at the same time. Been there, did that.
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The blog, which may not be updated regularly enough. -- I'm linking to other AW blogs here. -- There's some nonsense here when I can be bothered. Don't hold your breath... Quote:
The British Comics Database is growing. Or mutating. I'm not quite sure which, yet. |
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#16 |
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If you don't try, you can't fail
Join Date: Apr 2012
Location: Mostly in my head
Posts: 192
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Thanks so much for this post, Grigoris. This isn't anything I plan to do but I loved hearing about your process.
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My website? AnneGlynn(dot)Com. Mostly, I blog about writing. Occasionally, I blog about smut or my partner's terrible singing or Murder Mystery Dinners. Yeah. Real professional. |
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#17 | |
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fifth level cleric
Join Date: Oct 2011
Posts: 38
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Quote:
As another update, Jimmy Kerast - the illustrator and colorist who did the colors on the poster above - has joined work on the comic. When I started, I originally envisioned the comic as b&w - perfect style for a series about a metal band. But Kevin suggested that he try adding some textured colors, which better fit his style of art. We liked it. Then for the poster, he suggested a fellow artist try the colors. When we saw Jimmy's work, we both agreed it was phenomenal and I asked him to join. Its worth the extra investment. Not only will it make the art even better, it will be easier to complete the comics on schedule. Also, I didn't mention before that my brother is the editor, and has been since I started writing the story. Editors are something that AWers recommend of course, but not all comic creators use them it seems. As with any writing, its essential. So now we have a full team. The first issue is inked and the coloring has started.
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Out now! Satanic Hell - a digital comic about a metal band trapped in a religious dystopia ![]() Satanic Hell on Facebook Twitter: Grigoris Last edited by Grigoris; 05-02-2012 at 09:55 PM. |
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#18 |
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New Fish; Learning About Thick Skin
Join Date: Feb 2012
Posts: 2
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To throw my comment and question out there: I'm completely sketched out by the idea of having someone do concept art. I've been on deviantArt for years as a lurker, compiling favorites and taking notes on who does commissions. I feel as though having an image of my character would help me mentally move forward, get more of a grasp of a character that's going to be visualized throughout. What I'm worried about is the specifics and potential ramifications of having someone draw a character for me if that person is not going to be drawing the character for the comic itself.
Is there some hard and fast rule of thumb in regards to concept art and the commissioning thereof? Is it necessary to get some form paper documentation stating that I own the rights to said character as my own intellectual property, that the commissioned image is also my property to do with as a please once the image is completed, that the artist has no claim to moneys made from the likeness of the character they drew but I created? Is this even fair to the concept artist, who (on deviantArt) is likely to receive between $25-50? Is it necessary to outline every detail of the character so as to come to the understanding that anyone could've drew it, I just paid one person to do so? If I have a few people draw a couple characters of my creation up, is it possible that down the road I'll have all those same people knocking on my door for money if any ever comes my way? Basically, there's a lot of questions about it that bother me. I would like concept art to have something to work with mentally, but I don't know where exactly those moral and legal lines are drawn. |
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#19 | |
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Geekzilla
AW Moderator
Join Date: May 2009
Location: inside the machine
Posts: 10,680
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You need a work for hire contract, explicitly stating that you own all rights to the likeness. Such a contract is outside my area of expertise (which is why publishing comics is so damn expensive when you aren't drawing it and want all rights retained), so you should consult someone with legal experience in that area.
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The blog, which may not be updated regularly enough. -- I'm linking to other AW blogs here. -- There's some nonsense here when I can be bothered. Don't hold your breath... Quote:
The British Comics Database is growing. Or mutating. I'm not quite sure which, yet. |
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#20 | |
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fifth level cleric
Join Date: Oct 2011
Posts: 38
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Quote:
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Out now! Satanic Hell - a digital comic about a metal band trapped in a religious dystopia ![]() Satanic Hell on Facebook Twitter: Grigoris |
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