- Joined
- Dec 9, 2011
- Messages
- 6,543
- Reaction score
- 511
Grand Theft Auto.
The latest version, arguably one of the biggest games of 2013. You know what garnered the most attention? Actually, what didn't? The story. Or the plot.
It was the interactivity and ability to completely ignore the storyline.
I think putting a great story into a game is a good thing. Drive a plot well, and the gamer will enjoy it.
But I agree that a story isn't a primary consideration to a game. It should be a tool in the developer's kit. But not all tools are used every time. And I'm okay with that.
The latest version, arguably one of the biggest games of 2013. You know what garnered the most attention? Actually, what didn't? The story. Or the plot.
It was the interactivity and ability to completely ignore the storyline.
I think putting a great story into a game is a good thing. Drive a plot well, and the gamer will enjoy it.
But I agree that a story isn't a primary consideration to a game. It should be a tool in the developer's kit. But not all tools are used every time. And I'm okay with that.