synopsis tips

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Bicyclefish

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From Dark Horse's submission page:

Succinctly tell the entire story: beginning, middle, and end, omitting unnecessary details. A short-story synopsis should be no longer than a page. A synopsis for a series (limited or ongoing) or graphic novel should be about two to five pages. Indicate issue breaks where applicable. A synopsis should say exactly what happens and how, noting plot and character specifics. Do not leave the resolution of the story in question. This should be the most straightforward presentation of the story as possible, as the synopsis is often the make-or-break point for a proposal.
Googling turned up a few examples from writers who's work was accepted by various publishers as well as advice from writers and editors. For example, an Archaia editor in 2012 described "one of the best pitches that [she] received in recent memory" as having:

He had a dynamite one-page synopsis that really mapped out the plot of his story and gave me a sense of his main characters without delving into every twist and turn.
http://panelbound.com/2012/08/18/ho...interview-with-archaia-editor-rebecca-taylor/
In 2000 Warren Ellis advised:

So that's what you're doing; boiling it down, distilling the idea into a reduced form. No, it won't have the completeness of what you really want to show them, and it won't indicate the richness and complexity of what you're doing. [...] Obviously, specific areas of the pitch will depend on what you're pitching. If you're talking about a miniseries, then the bare bones of the plot are required, the beats of the story from beginning to end. And I do mean just the bones; you're flensing off all the meat and just explaining the structure, the path of the plot of inception to resolution without dressing it up.
http://www.comicbookresources.com/?page=article&id=13254
Googling turned up a few examples, but you may consider emailing writers who've successfully pitched and politely (don't be pushy or expectant) ask if they'd share their experience or have any advice.
 
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