I do have a stake. I think EA represents the bottom feeders of the gaming industry. I've seen friends put out of work, and I've seen beloved franchises destroyed. They care nothing for their employees. They care nothing for the games. Their only goal is next quarter. I despise any company that puts the stockholders ahead of the rank-and-file, and EA does this, over and over, time and again.
I hate these guys. I would love to see them tank. This attitude, which was originally a murky aggravation, has finally crystallized in the last decade, and BioWare, a company which produced solid titles prior to the EA buyout, was the final straw.
You liked DA2 and ME3. Cool. I liked the systems in DA2 and the majority of ME3. We agree at least that far. I thought the writing in DA2 was sub-par (note that I'm a professional writer, and am fully capable of providing a point-by-point critique of their shoddy work), and the ME3 ending, while trying SO VERY HARD to win a Hugo, failed utterly for bone-basic and simplistic technical writing errors.
This is why we learn the rules as writers. If you're going to break them, you need to know them so that you at least have a shot of breaking them in an inspirational way. You may still fall on your face, but at least you knew what you were doing, and that usually comes across. The writing in both those games showed me that they didn't know what they were doing, especially the ME3 ending. This is not BioWare's normal operating procedure. This is not their history.
What changed? EA. What's EA's history? Oh right. And now, like all those companies in the link I provided, the core team is departing. Hell, most of the BioWare writers (company vets for 10+ years) have already departed. BioWare will live on as a shell of itself, but I hold out no hopes for anything truly great from them ever again.