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I couldn't decide between posting this here or in the roundtable, since I think it pertains to story telling in general as well.
Recently at GDC (Game Developers Conference), Tom Abernathy and Richard Rouse III revealed that their research indicated that the plot in video games are not important. Apparently most people can hardly remember the plots of their favorite games in comparison to the plots of their favorite TV shows or movies. Instead, the characters are what is remembered most from video games even long after you've put the game down. The whole article is here: IGN.
Obviously, writing for video games is very different than writing novels, much like writing a short story is not the same as writing script. Each has different strengths and video games inherently are a different experience than them all. Rather than just being presented a story, you are asked to interact with the story. In some instances, the way you interact with said story will change the various outcomes that you can experience.
I was however surprised that they would say that plots are overrated. Yes, with a video game one must connect with the characters and enjoy the gameplay as well. I do feel the need to connect to the plot as well.
For one their approach was using a group of people's favorite video games rather than games in general. Generally, people's favorite games tend to be a step above the rest in terms of quality and I would be surprised if that was only gameplay wise.
Recently, I played Bioshock Infinite. Yes, the characters were great, but I was playing the game for the story. The plot drove me to play on. The same thing happened in The Last of Us and Tomb Raider. In all of these instances, the characters were interesting (less so in Tomb Raider) but it was the plot that revealed to us more about them. It was a symbiotic relationship. If either part wasn't as strong as the other, it wouldn't be as good on a whole.
I guess I just found it interesting that they think plot is overrated. Yet, I personally think that the majority of games just lack great storytelling in general and settle for passable.
Thoughts?
Recently at GDC (Game Developers Conference), Tom Abernathy and Richard Rouse III revealed that their research indicated that the plot in video games are not important. Apparently most people can hardly remember the plots of their favorite games in comparison to the plots of their favorite TV shows or movies. Instead, the characters are what is remembered most from video games even long after you've put the game down. The whole article is here: IGN.
Obviously, writing for video games is very different than writing novels, much like writing a short story is not the same as writing script. Each has different strengths and video games inherently are a different experience than them all. Rather than just being presented a story, you are asked to interact with the story. In some instances, the way you interact with said story will change the various outcomes that you can experience.
I was however surprised that they would say that plots are overrated. Yes, with a video game one must connect with the characters and enjoy the gameplay as well. I do feel the need to connect to the plot as well.
For one their approach was using a group of people's favorite video games rather than games in general. Generally, people's favorite games tend to be a step above the rest in terms of quality and I would be surprised if that was only gameplay wise.
Recently, I played Bioshock Infinite. Yes, the characters were great, but I was playing the game for the story. The plot drove me to play on. The same thing happened in The Last of Us and Tomb Raider. In all of these instances, the characters were interesting (less so in Tomb Raider) but it was the plot that revealed to us more about them. It was a symbiotic relationship. If either part wasn't as strong as the other, it wouldn't be as good on a whole.
I guess I just found it interesting that they think plot is overrated. Yet, I personally think that the majority of games just lack great storytelling in general and settle for passable.
Thoughts?
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