I'm with Chris. One reason boys (and some girls) don't read more is they can enter and interact with any number of fantasy worlds through video games. Give boys a choice between a new video game and a new book series, or between an X-Box and a Kindle, and stand back or be trampled by a near unified mass. Most video games seem to me to be geared toward males, so that competition, with its immediate gratification and involvement, is likely impacting reading involvement of young males.
So, do we need more female game designers and developers, so we could have a greater involvement of young females as video game players/consumers?
So, do we need more female game designers and developers, so we could have a greater involvement of young females as video game players/consumers?