- Joined
- Dec 24, 2013
- Messages
- 158
- Reaction score
- 15
- Location
- USA
- Website
- ankh-ascendant.deviantart.com
I'm sure the general advice is going to be "write whatever you want, anything can work", but I thought I'd start a discussion anyway.
So in high fantasy (I'm not familiar with or terribly interested in anything remotely urban so am not qualified to discuss it) I feel like the intelligent races exist in a sort of balance, with the natural elves, industrial dwarves, mechanical gnomes, and rural halflings all being counterpoint to one another and to the adaptable humans. Do you think a world gets unbalanced when you remove some of the races and keep others? Halflings and gnomes feel like optional extras, but it seems like elves, dwarves, and humans are the real core races.
And then there are of course the standard evil races, goblins, orcs, and sometimes dragons, with various monsters.
For myself, I don't like the dwarf or halfling archetypes and feel like any story time spent on them is wasted, and I loathe gnomes. (Reason: I probably read LotR too many times in elementary and middle school, so to me gunpowder is the end of fantasy. I cannot stand mechanical things in my fantasy.) I also don't like the idea of an "evil race".
In creating my world I have merrily discarded three core and all of the evil races. I have (all called by different names, but simplified when I talk about them) nine-ish races of elves or half-elves to fill out the world, highly specialized to their environments; vampires, angels, and countless races of demons, all of whom differ from humans primarily in their magic/natural abilities; a race of sentient cats; and a variety of animal-people I may discard because they feel unimportant. [SUB][Disclaimer: I know that's a lot of races of people. Many of them aren't important, but I like knowing they're there.][/SUB] More to the point, not a single one of them fills any of the gnome/halfling/dwarf niches. No industrial alcoholic warrior-miners, quaint little country people, or kooky progressive types.
I've ended up with a world that I like, but I can't shake the feeling I'm doing the world a self-indulgent disservice by throwing away core races just because I don't like them, so I'm wondering how other people feel about the idea of elf-but-no-dwarf or dwarf-but-no-elf fantasy.
So in high fantasy (I'm not familiar with or terribly interested in anything remotely urban so am not qualified to discuss it) I feel like the intelligent races exist in a sort of balance, with the natural elves, industrial dwarves, mechanical gnomes, and rural halflings all being counterpoint to one another and to the adaptable humans. Do you think a world gets unbalanced when you remove some of the races and keep others? Halflings and gnomes feel like optional extras, but it seems like elves, dwarves, and humans are the real core races.
And then there are of course the standard evil races, goblins, orcs, and sometimes dragons, with various monsters.
For myself, I don't like the dwarf or halfling archetypes and feel like any story time spent on them is wasted, and I loathe gnomes. (Reason: I probably read LotR too many times in elementary and middle school, so to me gunpowder is the end of fantasy. I cannot stand mechanical things in my fantasy.) I also don't like the idea of an "evil race".
In creating my world I have merrily discarded three core and all of the evil races. I have (all called by different names, but simplified when I talk about them) nine-ish races of elves or half-elves to fill out the world, highly specialized to their environments; vampires, angels, and countless races of demons, all of whom differ from humans primarily in their magic/natural abilities; a race of sentient cats; and a variety of animal-people I may discard because they feel unimportant. [SUB][Disclaimer: I know that's a lot of races of people. Many of them aren't important, but I like knowing they're there.][/SUB] More to the point, not a single one of them fills any of the gnome/halfling/dwarf niches. No industrial alcoholic warrior-miners, quaint little country people, or kooky progressive types.
I've ended up with a world that I like, but I can't shake the feeling I'm doing the world a self-indulgent disservice by throwing away core races just because I don't like them, so I'm wondering how other people feel about the idea of elf-but-no-dwarf or dwarf-but-no-elf fantasy.