Now that I've finished Valley To Nowhere, I'm not really sure what genre to really call it other than some barely fantasy fantasy thing.
It's set in an unspecified historical time, in a town that doesn't really exist. So in a way this lends it more to fantasy. Yet I don't have magic in quite the same way as how I might typically think of it with JRPGs I've played.
The emphasis is more on the symbolic nature of the setting, and various concepts in the story. I didn't mean it to turn out that way, it just sort of did.
The magic for example being like if the forest or valley were actually alive in nature, and had some sort of sinister purpose. This always seems to be the default if I'm not doing a lot of plotting.
It's like horror, but not horror in that it's intent is different.
It's set in an unspecified historical time, in a town that doesn't really exist. So in a way this lends it more to fantasy. Yet I don't have magic in quite the same way as how I might typically think of it with JRPGs I've played.
The emphasis is more on the symbolic nature of the setting, and various concepts in the story. I didn't mean it to turn out that way, it just sort of did.
The magic for example being like if the forest or valley were actually alive in nature, and had some sort of sinister purpose. This always seems to be the default if I'm not doing a lot of plotting.
It's like horror, but not horror in that it's intent is different.